#pragma once
#include "Project.h"

class Input
{
	private:
		SDL_Event evt;

	public:
		void Update();

		bool IsMouseButtonDown(byte key);
		bool IsMouseButtonUp(byte key);
		POINT GetButtonDownCoords();

		bool IsKeyDown(byte key);
		bool IsKeyUp(byte key);
		byte GetPressedKey();

		bool IsExit();
};
